package game.ai.aoi;

public class AoiConstants {

	public static final byte MODE_WATCHER = 0x01;

	public static final byte MODE_MARKER = 0x02;

	public static final byte MODE_MOVE = 0x04;

	public static final byte MODE_DROP = 0x08;

	public static final int EXTEND_EYESHOT = 4;
	/*** 32+8+8 *****/
	public static final int EyeShotWidth = 60 + EXTEND_EYESHOT * 2;
	public static final int HalfEyeShotWidth = EyeShotWidth / 2;
	/*** 22+8+8 **/
	public static final int EyeShotHeight = 30 + EXTEND_EYESHOT * 2;
	public static final int HalfEyeShotHeight = EyeShotHeight / 2;

}
